A different perspective
- Eric Payrot
- Apr 29, 2019
- 2 min read
Updated: May 3, 2019
For my new Miniature World series, I want to break away from photographic representation and classical perspective. Each piece aims at evoking a complete world, in an imaginary place, where civilisation has taken place and left marks on the landscape.
I don't want to be limited to a single scene but rather try to incorporate as many "mini-scenes" as possible, where characters would evolve in different sceneries or pieces of landscape.
This might sound very far from reality or realism. I find not, and quite the opposite in fact.
I had this realisation when on a trip to Lisbon we viewed the city from Castle of Sao Jorge, which is a high point dominating the city. From the terrace, you can view the whole city which lies downward at sea level and on hills that face the castle.
We spent almost an hour viewing different parts of the city from the same view point. The eyes went from one scene to another and focused to observe city and human activity in each street or square. By focusing the attention successively in different places, and without using any magnification, we got a very rich understanding of the city, it's activity, how the different places relate to each other.
This is not something you cannot experience using a photographic view, where you have to choose between the "big picture" full landscape, and zoomed detailed scenes - one at a time.
So the human visual perception is far more than a photographic image, as details can be selectively uncovered without using magnification or loosing field of view, just by focusing attention

by focusing attention on different areas (here artificially zooming into the picture) we can "get into" different places of the city












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